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NPC Generator

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Advanced [show]


Geoffrey Weld, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a well pressed and immaculate suit (or dress). His right leg appears badly burned and disfigured. His hair is golden and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Animal Trainer, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Justice. Bonds: Attractive, Family, Poor. Occupation: Sage

Voice: American accent

Attributes [hide]

Geoffrey Weld, Male Human Sorcerer 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 1 Minor magic item.


Social Check DCs


Guy Snape, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large black jacket. He has a very tight haircut. His eyes are violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. Guy was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Junk Dealer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Gifted, Entrepeneur, Optimist. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Snape, Male Human Ranger 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Deception +3, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 gp.


Social Check DCs


Tim Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is lengthy and is close to two feet long. His eyes are green and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 6 years old his parents immigrated from the south. A freak accident while working with his Barber mother left him crippled. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job, Immigrant, Religious. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Tim Yardley, Male Human Warrior 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Stealth +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerald Digby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy auburn hair. He has blue eyes and a white hat with a brown feather.

Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the east. He moved from fad to fad and when he turned 15 he discovered poetry. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Artistic. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Gerald Digby, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2500 sp.


Social Check DCs


Geoffrey Churchill, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and is wearing a long, green cloak. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: Geoffrey was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and to protect his home

Ideals: Disciplined. Flaws: Lazy. Bonds: Job, Nature, Guardian. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Churchill, Male Human Warrior 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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