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Advanced [show]


Hunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered grey stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: Hunter hails from a village terrorized by orcs. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hunter's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and many orcs want him driven away

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Hunter Tattersall, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 6 (-2)8 (-1) 15 (+2)3 (-4)
Skills Animal Handling +4, Intimidation -2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Minor magic item.


Social Check DCs


Diggory Tyndall, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world.

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Diggory Tyndall, Male Human Cleric 10
Medium (6'0") Human, Lawful Good (CR 10)
Armor Class 9
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)15 (+2) 11 (+0)7 (-2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 7000 sp. Peridot (50 gp). Rose (50 gp). Black pearl (300 gp). Obsidian (4 gp). Blue star sapphire (1000 gp).


Social Check DCs


Hubert Van Es, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. His long red hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many illithids want him driven away; and money/treasure

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Hubert Van Es, Male Human Cleric 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 5000 sp.


Social Check DCs


Odo Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a yellow broad hat and yellow clothes. His hair is short and red. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of southern immigrants he idolized his father. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Athletic, Extrovert. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Odo Gracey, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Golden pearl (110 gp). White pearl (110 gp). Chrysoberyl (110 gp). 1 Magnifying glass.


Social Check DCs


Kyle Crawford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the four houses of cards around his neck, and a scythe on his belt. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Fisher, Kyle learned a great deal about his father's area of expertise. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Fisher

Voice: German accent

Attributes [hide]

Kyle Crawford, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs

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