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NPC Generator

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Advanced [show]


Roger Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears just a pastel suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His black hair is smooth and relatively long. His fierce gray eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Shy, Forgetful. Bonds: Adventurer. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Roger Fidget, Male Human Warrior 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills History +5, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 5000 sp. Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Payton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His tied-back hair is auburn. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the south. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: To end his boredom; and to prove his worth to the world

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Poor, Enemies. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Charles Payton, Male Human Paladin 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp.


Social Check DCs


William Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He has wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to loving parents in a slum to the east. His mother was a mechanic, and taught him how to fix just about anything. He became a Cook soon after.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Ideals: Artistic, Persistence. Flaws: Emotional. Bonds: Poor, Job, Family. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

William Langdon, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 47000 sp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A roughly beaten golden orb (80 gp).


Social Check DCs


Solomon Snape, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Sellsword does. His red hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Solomon was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has worked as a Sellsword like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Justice. Bonds: Job, Attractive, Family, Religious. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Solomon Snape, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)4 (-3) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 4000 cp.


Social Check DCs


Bertram Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear brown tank tops with yellow pants. He keeps his long white hair kept up in a rat tail. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Sculptor, who enjoyed hunting, Bertram was taken on many hunting expeditions. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bertram's father didn't care for him much, and the feeling was mutual. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion.

Ideals: Logical. Flaws: Addict, Racist, Antagonistic. Bonds: Nature. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Bertram Brownrigg, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp. Jade (160 gp). Obsidian (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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