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Advanced [show]


Theodoric Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Theodoric was raised in a hard working conservative environment. A gifted student he started as a Barkeep, but he got bored and became a Blacksmith. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Extrovert, Optimist. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Theodoric Merton, Male Human Druid 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Henry Ashley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. He sports a long silver beard, and similarly colored long hair. His green eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: He got into the Brewer business at a young age. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 9 years.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Adventurer, Job. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Henry Ashley, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp.


Social Check DCs


Everard Colby, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. His left leg appears badly burned and disfigured. His blonde hair is cut short with large spiked bangs in the front. His brown eyes peer out from beneath his top green hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and to end his boredom

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Poor. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Everard Colby, Male Human Bard 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)11 (+0) 6 (-2)12 (+1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 sp. Jasper (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a grey scarf. With a patchy chestnut beard and wild chestnut hair. His brown eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Ideals: Fighting, Gifted. Bonds: Immigrant, In love, Enemies. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Adelard Heiser, Male Human Cleric 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 12000 sp. Jade (100 gp). Red spinel (100 gp). Black opal (1300 gp). White opal (1300 gp).


Social Check DCs


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. His blonde hair is braided into rings. He has hazel eyes and a blue hat with a pastel feather.

Personality: He dislikes all the random violence that takes place in the west. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Immigrant, Nature. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Jocelyn Altham, Male Human Barbarian 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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