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NPC Generator

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Advanced [show]


Wymar Colton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky blue painted plate armor. He has dyed his greying golden hair a little too much giving a sharp golden color. His fierce gray eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Find a way to reverse the transformation of his brother; and meet up once more with his childhood friend

Flaws: Disease, Insomniac. Bonds: Poor, Adventurer, Family. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Wymar Colton, Male Human Expert 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Athletics +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Balimaar Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His hair is short and golden. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Slave, Attractive, Rich, Mentor, Adventurer. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Marleigh, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2800 sp.


Social Check DCs


Guy Gyula, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is well dressed, but even with his fine clothing he looks run-down. His brown hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Guy Gyula, Male Human Barbarian 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Arcana +6, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Obsidian (5 gp). Violet garnet (1600 gp). Chrysoberyl (150 gp). 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Trym Blakely, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and very much looks the part of a Carter. His skin is also unnaturally pale. His long red hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trym was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Carter.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Blakely, Male Human Adept 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 16 (+3)8 (-1)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: Just what you see.


Social Check DCs


Gomory Whitby, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He prefers to wear tan pants and tee shirts. His white hair is braided into rings. This hazel eyed easterner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is afraid of women and trembles around them

History: The child of a Masseuse, who enjoyed hunting, Gomory was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Secretive, Shy. Bonds: Attractive, Nature, Family. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Gomory Whitby, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs

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