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Advanced [show]


Chad Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). He has shaved his head bald. This gray eyed easterner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Chad was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Opinionated. Flaws: Insane. Bonds: Job, Adventurer, Has a crush. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Chad Rayden, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Theodoric Sherwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his longsword. His left hand appears badly burned and disfigured. He wears his chestnut hair up. He has green eyes.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Theodoric was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Job, Attractive. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Theodoric Sherwood, Male Human Sorcerer 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 1100 gp. Rhodochrosite (9 gp). Moss agate (9 gp). Deep blue spinel (1300 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Budd, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His golden hair, when down, is lengthy. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 7 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Immigrant. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Budd, Male Human Barbarian 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 83 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Coombs, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt, he is not a threatening figure. He keeps his long golden hair kept up in a rat tail. He has violet eyes.

Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Geoffrey Coombs, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 12 (+1)7 (-2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 sp. Obsidian (15 gp). Malachite (15 gp).


Social Check DCs


Charles Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears many layers of old clothing at all times. He has a hunchback. His hair is long and brown with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west his family was never financially stable. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Flaws: Ugly. Bonds: Poor, Job, Slave, Enemies, Adventurer. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Charles Marlowe, Male Human Paladin 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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