Trym Myerscough, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the east to a Barrister, Trym learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Barrister soon after.
Motivation: Doesn't want to be a Barrister and was forced into it by his family; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Passionate. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Barrister
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 55 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 100 gp.
Simon Yeardley, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he prefers to wear white clothing when he does not wear armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Simon was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Forgetful, Antagonistic. Bonds: Job, In love. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Alexandrite (500 gp). Freshwater pearl (7 gp). Obsidian (7 gp). 1 Masterwork Common Melee.
Gerard Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is long and auburn with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Gerard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised by priests from a young age. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Shy. Bonds: Military, Religious, Mentor. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Amber (40 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Azurite (16 gp). 1 Banded mail.
Arnold Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered mace and tarnished rapier as well. His Stetson hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Arnold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur, Fighting, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 300 gp.
Alexandre Bristol, Male Human [Permalink]
Personal [hide]
Description: An older man who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his shield, he is not a threatening figure. His hair is always cut to a buzz. His gray eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.
History: When he was but 6 years old his parents immigrated from the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Alexandre and his spouse have recently divorced.
Motivation: A deep hatred of dire rats; and someone believes him a fraud
Flaws: Insane, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
Possessions: 200 gp. Azurite (10 gp). Coral (110 gp). Star rose quartz (60 gp). Malachite (10 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

