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NPC Generator

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Advanced [show]


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a feathered hat to cover his moderate length golden hair. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Wymar hails from a village terrorized by drow. His childhood dream was to be a Dyer, but he was a colossal failure. He struck the Baker job and began his own company from there.

Motivation: He is unsatisfied with his job; and to prove his worth to the world

Ideals: Passionate, Opinionated. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Garfield, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 15000 cp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Hunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. His hair is long and blonde with streaks of silver, and is pulled back with small pastel clips. His beard is silver, braided, and well cared for. His blue unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Immigrant, Family. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Hunter Tattersall, Male Human Warlock 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Conrad Everly, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Conrad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Barber

Voice: Stutters

Attributes [hide]

Conrad Everly, Male Human Warlock 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp. Malachite (14 gp). Carnelian (20 gp). Rock crystal (20 gp).


Social Check DCs


Simon Barlow, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and dresses like a well dressed Adventurer does. He has dyed his greying silver hair a little too much giving a sharp silver color. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Simon lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Simon Barlow, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 18 (+4)14 (+2)
Skills Deception +5, Nature +6
Senses Passive Perception 14
Languages Common, Undercommon, Draconic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Manfred Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He wears his black hair down. His fierce gray eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Junk Dealer, Manfred learned a great deal about his father's area of expertise. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Slave, Job, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Manfred Blackwood, Male Human Expert 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 400 gp. Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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