Robert Beverly, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tight fitting blue shirt and pants. His long auburn hair reaches down to his waist. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Robert and his spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Banker
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey tunic with pastel highlights, and long white pants that bunch up around his shoes. His hair is cut close to his head. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Artistic. Flaws: Disease, Shy. Bonds: Adventurer, Job. Occupation: Fortune-teller
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points -1 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 5 (-3) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 400 gp. Hematite (6 gp). Freshwater pearl (6 gp). Iolite (50 gp).
Justin Remington, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time, and he perpetually has his falchion ready. He has a red handlebar mustache and slicked back red hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Justin was born the youngest of three triplets. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.
Motivation: To unite with his sister; and to reunite with his absent father
Ideals: Fighting, Justice, Artistic. Bonds: Attractive, Family. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Drogo Clifford, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.
Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Unemployed profession.
History: A powerful wizard made him what he is. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality
Flaws: Depressed. Bonds: Job, Mentor, Adventurer, Family. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 7 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: Brass mug with jade inlays (500 gp). Solid gold idol (900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Brass mug with jade inlays (500 gp).
Ernest Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear flannel. He wears a feathered hat to cover his moderate length black hair. His eyes are hazel and beady.
Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Depressed, Impulsive. Bonds: Religious. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 48000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
