Anselm Ashley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. His red hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Artistic. Flaws: Disease, Selfish. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 3000 cp.
Raymond Moreno, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a Stetson hat to hide his balding. His ears are large.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He got into the Healer business at a young age. From there he went from mercenary job to mercenary job. He struck the Healer job and began his own company from there.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a crush on the local blacksmith
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Job. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2200 sp. Chrysoberyl (100 gp). Hematite (5 gp).
Hunter Wallace, Male Human [Permalink]
Personal [hide]
Description: He likes to wear red tank tops with white pants. He is physically well-built. His silver hair is unkempt and raggedy. His ears are large.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.
History: His parents moved while he was still in utero so he is the first generation to be born here. Hunter was born on a far northern plains where he grew up under the tutelage of his father, an expert Roofer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and wants his loneliness to end
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Tim Kitchur, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His blonde hair is lengthy and is close to two feet long. He has hazel eyes.
Personality: He dislikes all the random violence that takes place in the north. He cannot resist a sob story and will often dote over anyone who has one.
History: Tim was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Pacifist, Philantrophist. Bonds: Attractive, Rich. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp.
William Blankley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. His long golden hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Rich, Job. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +3
Possessions: 29000 cp. Deep blue spinel (600 gp). 1 Half-Plate.
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