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NPC Generator

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Advanced [show]


Bertram Blakely, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a grey top hat and grey clothes, and his gloved hand is found clutching a hand crossbow. His hair is cut close to his head. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Flaws: Shy, Insomniac. Bonds: Attractive, Rich, Adventurer. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Bertram Blakely, Male Human Cleric 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Dudley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a green coat over a brown low-cut shirt, and a Stetson hat upon his head. He has a small bristly mustache and wavy red hair. His green eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Kyle was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and to reunite with his absent father

Flaws: PTSD, Insane. Bonds: Job, Family. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Kyle Dudley, Male Human Fighter 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)9 (-1) 16 (+3)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 4000 sp. 4 Holy water. 2 Antitoxin.


Social Check DCs


Theobald Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in brown turtlenecks beneath a white coat with violet slacks. With bright black hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Joker. Bonds: Immigrant, Rich, Religious, Enemies. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Theobald Blackwood, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 6 (-2)13 (+1)
Skills Nature +4, Perception +0
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2900 sp. Alexandrite (600 gp). Jasper (60 gp). Golden pearl (110 gp).


Social Check DCs


Bernard Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His hair is chestnut and curly. His thin eyebrows rest above his beady violet eyes.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Server, but he was a colossal failure. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Opinionated, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Bernard Rayden, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 8 (-1)17 (+3)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Golden pearl (100 gp).


Social Check DCs


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He wears his silver hair up. He tend to wears goggles to shield his eyes.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end.

Ideals: Extrovert, Philantrophist. Bonds: Attractive, Immigrant, Nature. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Gunter Anderton, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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