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NPC Generator

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Advanced [show]


Solomon Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is portly but not overly obese. He has a small bristly mustache and wavy blonde hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Solomon Graeme, Male Human Aristocrat 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 17 (+3)17 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 sp. Violet garnet (1000 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Harlan, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large green jacket. His tied-back hair is chestnut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.

History: Shane was raised in a hard working conservative environment. After coming to the age of reason, Shane took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Addict. Bonds: Job. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Harlan, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp. Malachite (10 gp). Banded agate (10 gp). Hematite (10 gp).


Social Check DCs


Frederick Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, and he perpetually has his sickle ready. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Frederick has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Fighting, Athletic, Professionalism. Flaws: Disease. Bonds: Military. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Frederick Walpole, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 60000 cp. Star rose quartz (50 gp). Obsidian (4 gp).


Social Check DCs


Drogo Crawford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His blonde hair is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich eastern family. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Joker. Flaws: Depressed. Bonds: Rich, Immigrant, Enemies. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Drogo Crawford, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)17 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 10
Languages Common, Druidic, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp. 3 Tanglefoot bags. 4 Smokesticks.


Social Check DCs


Randal Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish black hair is in a traditional bowl cut. His hazel eyes peer out from beneath his Stetson blue hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His spouse's relatives view him with great suspicion; and to be a locksmith again

Ideals: Fighting, Athletic, Justice. Bonds: Job, Family, Has a crush. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Randal Kelsey, Male Human Commoner 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)8 (-1) 10 (+0)16 (+3)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 4000 sp. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs

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