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NPC Generator

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Advanced [show]


Peter Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His golden hair, when down, is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Peter's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Spy, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Impeccable. Flaws: Secretive. Bonds: Poor, Adventurer, Job. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Peter Wentworth, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Lapis lazuli (6 gp). Hematite (6 gp).


Social Check DCs


Lewis Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear white pants and tee shirts. He wears his hair in dreadlocks. He has a dull look in his green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and wants his loneliness to end

Ideals: Athletic, Joker, Philantrophist, Artistic, Logical. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Lewis Tattersall, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 50 pp. Zircon (60 gp). Red spinel (50 gp).


Social Check DCs


Nicholas Chester, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is well dressed, but even with his fine clothing he looks run-down. His brown hair has been sun bleached extensively. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born at the edge of vast forest. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Enemies, Nature, Family. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Nicholas Chester, Male Human Commoner 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. Black pearl (600 gp). Red-brown spinel (130 gp). Jasper (60 gp). Sard (60 gp).


Social Check DCs


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. His brown hair and beard is wavy and long. He has several tiny opal earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. A few years later when the north was not economically sound they moved to his current location. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Nature, Immigrant. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Atherton, Male Human Ranger 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)8 (-1) 13 (+1)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Deep green spinel (150 gp).


Social Check DCs


Bertram Marston, Male Human [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His black hair is kept up in a ponytail inside a small hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He wants to get laid; and he is greedy

Ideals: Joker. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Bertram Marston, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)17 (+3) 7 (-2)17 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 8
Languages Common, Terran, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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