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NPC Generator

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Advanced [show]


Manfred Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with his god.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear

Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Job, Adventurer, Religious. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Manfred Camden, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Amber (90 gp). Rock crystal (20 gp). Bloodstone (20 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Frederick Halsey, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted druidic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Impulsive, Lazy. Bonds: Attractive, Adventurer. Occupation: Bather

Voice: American accent

Attributes [hide]

Frederick Halsey, Male Human Rogue 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)14 (+2) 13 (+1)6 (-2)
Skills Athletics +4, Deception +0
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Conrad Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He has done his best to style his silver hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Conrad hails from a village terrorized by orcs. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of orcs.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Nature, Enemies. Occupation: Sage

Voice: Stutters

Attributes [hide]

Conrad Bradshaw, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 5 (-3)8 (-1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Staurheim, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of western immigrants he idolized his father. After coming to the age of reason, Ernest took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Ernest Staurheim, Male Human Sorcerer 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 7 (-2)18 (+4)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 1 Minor magic item.


Social Check DCs


Geoffrey Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a yellow collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is black and very short. He has blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Garrick, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 7 (-2)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1600 sp. 1 Tanglefoot bags. 1 Tanglefoot bags. 2 Antitoxin.


Social Check DCs

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