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NPC Generator

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Advanced [show]


Hugh Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His red hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Van Es, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)9 (-1) 8 (-1)13 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 20000 cp. Gold dragon comb with red garnet eye (1000 gp). Gold music box (1000 gp).


Social Check DCs


Peter Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long blonde beard with little hanging trinkets. He has several tiny amber earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Peter was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Spice Merchant.

Motivation: Money/treasure; and expand his business

Ideals: Logical. Bonds: Attractive, Rich, Nature, Job. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Peter Kinsley, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)6 (-2) 16 (+3)11 (+0)
Skills Intimidation +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. His hair is greying and his face has many wrinkles. He has blue eyes and a white hat with a blue feather.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Logical. Flaws: Shy, Lazy. Bonds: Military. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Trey Lincoln, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 4 (-3)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit. He has a moderate pudge and is not very fit. His hair is silver and curly. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Diggory has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and expand his business

Flaws: Disease, Shy. Bonds: Job, Religious, Adventurer. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Diggory Wesley, Male Human Wizard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. Golden pearl (120 gp).


Social Check DCs


Gilbert Dudley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green Stetson hat and green clothes. His golden hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Bonds: Enemies, Mentor, Slave. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Gilbert Dudley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Solid gold idol (400 gp).


Social Check DCs

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