Bernard Tinley, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is golden and very short. His eyes are a pleasant hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Bernard studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Immigrant, Religious. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Cloth of gold vestments (130 gp). A delicate silver chain set with a tourmaline (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kyle Chester, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His white hair is still thick. His brown eyes peer out from beneath his broad red hat.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor; and expand his business
Flaws: Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Gnoll, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 18000 cp.
Theodoric Hornsby, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and wears loose pants and a collared shirt complete with sweater beneath his coat. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are green and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Theodoric hails from a village terrorized by gnolls. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Enemies, Adventurer. Occupation: Shipwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Rose (30 gp). Chalcedony (30 gp). Red spinel (120 gp).
Dean Deighton, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears blue trousers with green and tan striped suspenders. He wears various colorful collared shirts. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes peer out from beneath his broad blue hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.
History: Dean was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When Dean reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Peter Webley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear brown tank tops with black pants. His long auburn hair is drawn into a two foot long braid. His eyes are likewise green.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts; and several ex partners dislike his way of doing things and want revenge
Flaws: Fearful. Bonds: Enemies, Nature, Debt. Occupation: Healer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Red-brown spinel (60 gp). Smoky quartz (50 gp). 1 Minor magic item.
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