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Advanced [show]


Theodoric Fawcett, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy brown hair. His eyes are likewise gray.

Personality: He exudes charisma. He is a tour de force of persuasion. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs

Ideals: Artistic, Philantrophist. Bonds: Attractive, Rich, Military. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Theodoric Fawcett, Male Human Sorcerer 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 400 gp.


Social Check DCs


Bertram Landon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black armored body suit, with a simple grey line shooting up and back down. He keeps his red hair in a flapper bob. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Job, Poor, Adventurer. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Bertram Landon, Male Human Wizard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)14 (+2) 17 (+3)7 (-2)
Skills Deception +1, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 120 pp.


Social Check DCs


Wymar Morton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears rags and sports a simple walking cane. He has a small bristly mustache and wavy black hair. His gray eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Job, Family. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Wymar Morton, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Lance Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He has a slight overbite and is overall scrawny. He has a long auburn beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people; and he is wracked by social anxiety

Ideals: Professionalism, Philantrophist. Flaws: Addict. Bonds: Poor, Attractive. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Lance Melancon, Male Human Monk 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Investigation +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Moss agate (14 gp). Iolite (40 gp). Black pearl (800 gp). Aquamarine (800 gp). Jade (110 gp).


Social Check DCs


Raymond Reid, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in an above average manner. His clothes are grease stained in places. His silver hair is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army

Flaws: Shy, Selfish. Bonds: Attractive, Poor, Immigrant. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Raymond Reid, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Buckler. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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