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NPC Generator

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Advanced [show]


Nicholas Shelby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He has the majority of his body covered in plate. He has a hunchback. His hair, while still mostly white, has prominent grey streaks. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.

History: Born to a Mason, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Nicholas Shelby, Male Human Wizard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 17 (+3)8 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 700 gp.


Social Check DCs


Ernest Ramsey, Male Human [Permalink]

Personal [hide]

Description: This western man wears a robe, a symbol of strength around his neck, and a longsword on his belt. His clothes are grease stained in places. His long blonde hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Junk Dealer, his mother struggled to pay the bills. Ernest was born on a far western desert where he grew up under the tutelage of his mother, an expert Shipwright. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he wants revenge against gnolls

Ideals: Fighting, Opinionated. Bonds: Poor, Immigrant, Attractive. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Ramsey, Male Human Fighter 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 12 (+1)10 (+0)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnoll, Elven, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 9000 sp. Aquamarine (300 gp). Jade (160 gp).


Social Check DCs


Lewis Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears rags and sports a simple walking cane. He keeps his black hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Justice, Entrepeneur, Fighting. Bonds: Poor, Attractive, Nature. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Lewis Fawcett, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Justin Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Athletic, Gifted. Flaws: Selfish, Fearful. Bonds: Attractive. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Justin Birkenhead, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy tan pantaloons and a blue scarf. His white hair and beard is wavy and long. His amber unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Aldous will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a wizard, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Mentor, Adventurer. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Aldous Allerton, Male Human Ranger 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 8 (-1)16 (+3)
Skills Deception +6, Nature +6
Senses Passive Perception 9
Languages Common, Halfling, Terran, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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