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NPC Generator

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Advanced [show]


Charles Kirby, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a simple grey robe with white stripes complete with hood. He is bald on top and has large silver tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Selfish, Lazy. Bonds: Rich. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Charles Kirby, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp.


Social Check DCs


Alexandre Dumph, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his spear. His auburn hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Sailor and was forced into it by his family.

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Dumph, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Dean Norton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is generally shirtless and showing off his tattooed chest. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Dean lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and he has passion for adventuring and risk

Flaws: Ugly, Greedy. Bonds: Adventurer, Has a crush, Family. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Norton, Male Human Warlock 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Performance +3, Stealth +6
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 60000 cp. Alexandrite (1200 gp). Freshwater pearl (6 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a brothel owner, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Attractive, Mentor. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Justin Hadleigh, Male Human Barbarian 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: Rock crystal (80 gp). Rose (80 gp). Rhodochrosite (15 gp). Moonstone (80 gp).


Social Check DCs


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. His hair is black and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others.

Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Attractive, Poor. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Gerald Denholm, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)7 (-2) 10 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Hematite (13 gp).


Social Check DCs

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