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NPC Generator

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Advanced [show]


Raymond Leighton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has shaved his head bald. His fierce blue eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Disciplined. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Raymond Leighton, Male Human Rogue 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp. 1 Good lock. 1 Spyglass. 1 Spyglass. 1 Average lock.


Social Check DCs


Hubert Lindsay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light brown in addition to tight pants. His hair is long and chestnut with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Marshal business at a young age. His father was a soldier and died while he was still young. Hubert was left his father's suit of armor and trained in its use and care. He has never given up on his writing dream.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against brigands

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Job, Enemies. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Hubert Lindsay, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 13 (+1)4 (-3)
Skills Persuasion -1, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Magnifying glass. 1 Hourglass.


Social Check DCs


Percival Alston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a pastel suit. His moppish brown hair is in a traditional bowl cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful wizard made him what he is. Percival was born on a far northern mountains where he grew up under the tutelage of his father, an expert Engraver. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Attractive, Slave, Mentor, Immigrant. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Percival Alston, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 18 (+4)10 (+0)
Skills Deception +2
Senses Passive Perception 14
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Everard Hailey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His silver hair is heavily combed to the right. His fierce gray eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Everard was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Military, Enemies. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Everard Hailey, Male Human Barbarian 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 56 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 35000 sp.


Social Check DCs


Ernest Berkeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Insane, Antagonistic, Disease. Bonds: Immigrant, Religious, Rich. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Ernest Berkeley, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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