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NPC Generator

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Advanced [show]


Adam Hadley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair, when down, is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted necromantic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Addict, Selfish. Bonds: Mentor, Family. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Adam Hadley, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)14 (+2) 7 (-2)14 (+2)
Skills Athletics +1, Survival +0
Senses Passive Perception 8
Languages Common, Auran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 4 Smokesticks.


Social Check DCs


Jocelyn Chatham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. His hair is auburn and curly. He has hazel eyes and a green hat with a brown feather.

Personality: Aggressive, abrasive, and angry, Jocelyn embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Antagonistic, PTSD. Bonds: Slave, Adventurer. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Chatham, Male Human Wizard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: Just what you see.


Social Check DCs


William Breeden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green painted combat armor at almost all times. His black hair is greasy and uncared for. He has gleaming, smiling blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with painting.

History: He is a Hag in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

William Breeden, Male Human Ranger 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Brown-green garnet (70 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Harley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt with thin yellow vertical stripes and black pants. His red hair has been sun bleached extensively. His fierce brown eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Carter, who enjoyed hunting, Drogo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drogo took refuge in the old dungeon and found the beat up dagger and armor he uses now. He then took over the family business and is one of the better Merchant for hire.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Professionalism, Philantrophist. Bonds: Nature, Job, Family. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Harley, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. 4 Thunderstones. 2 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Charles Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his bastard sword. He keeps his brown hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Hedonist. Bonds: Guardian, Rich. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Charles Tewksbury, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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