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NPC Generator

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Advanced [show]


Kyle Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has golden hair. His eyes are blue and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Fighting, Athletic, Persistence. Flaws: Fearful, Mundane. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Kyle Huxley, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp. Moss agate (5 gp). Chalcedony (50 gp). Moss agate (5 gp). 1 Minor magic item.


Social Check DCs


Manfred Shipley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His golden hair is braided into rings. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Entrepeneur. Bonds: Poor, Nature, Family. Occupation: Actor

Voice: American accent

Attributes [hide]

Manfred Shipley, Male Human Expert 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)7 (-2) 10 (+0)15 (+2)
Skills Deception +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Hunter Law, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has shaved his head bald. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Logical, Gifted. Bonds: Job, Immigrant, Adventurer. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Hunter Law, Male Human Bard 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 700 gp. Star ruby (1000 gp). Moss agate (6 gp). Blue star sapphire (1000 gp). Violet garnet (1600 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Carlyle, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is braided into rings. His brown eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Greedy, Disease. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Anselm Carlyle, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp. Blue star sapphire (700 gp). Rhodochrosite (11 gp). 1 Disguise kit.


Social Check DCs


Alex Blackwood, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a tan suit, violet shirt, and black tie. His hair is long and black with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful slaver made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Fighting. Bonds: Attractive, Nature, Mentor. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Alex Blackwood, Male Human Bard 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Celestial, Gnome
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 1400 gp. Eye agate (14 gp). Violet garnet (1200 gp). Obsidian (14 gp). Red spinel (60 gp). Onyx (30 gp). 1 Minor magic item.


Social Check DCs

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