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NPC Generator

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Advanced [show]


Randal Merton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He has no hair. He has a tattooed face.

Personality: Calm and collected, he is a well trained Roofer. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born in the north. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Randal began to lead the lost caravan. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of brigands; and to be a tanner again

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies, Immigrant. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Merton, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Gilbert Haley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a violet armored body suit, with a simple grey line shooting up and back down. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Ploughman mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and to clean up the streets

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Gilbert Haley, Male Human Barbarian 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Insight +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 700 gp. Rhodochrosite (15 gp). Eye agate (15 gp). Fiery yellow corundum (1400 gp). Golden pearl (130 gp). 1 Minor magic item.


Social Check DCs


Alex Ashley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a green vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His wide-brimmed hat is riddled with cuts and holes. His eyes are blue.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Humans.

History: Alex was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Shy, Racist. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Alex Ashley, Male Human Rogue 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Southey, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and typically wears grey cloth garments or leather armor. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.

History: Sold as a small child to a slaver, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Enemies. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Henry Southey, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)13 (+1) 16 (+3)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Kody Prescott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Kody was raised in a hard working conservative environment. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Fletcher.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Ugly, Fearful. Bonds: Religious, Job, Nature. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Kody Prescott, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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