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Advanced [show]


Charles Royal, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His red hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Jeweler, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Flaws: Ugly, Shy. Bonds: Military, Poor, In love. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Charles Royal, Male Human Commoner 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 6
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 17 (+3)16 (+3) 18 (+4)13 (+1)
Skills Athletics +5, Stealth -1
Senses Passive Perception 14
Languages Common, Sylvan, Draconic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged -1 / 2d6-4, Grapple -1

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Odo Axton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears light armors faded through time and improper care. He has a hunchback. He wears a feathered hat to hide his balding. His eyes are a pleasant amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's in love; and to settle down with his crush

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Odo Axton, Male Human Druid 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 10 (+0)18 (+4)
Skills Intimidation +7, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 2000 sp. Freshwater pearl (5 gp). Eye agate (5 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Digby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is wearing the road beaten gear of a warrior. His golden hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Trym Digby, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. Onyx (60 gp). Aquamarine (500 gp). 4 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Solomon Warwick, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying white hair a little too much giving a sharp white color. He has several tiny aquamarine earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he has money and likes to spend it

Flaws: Ugly, Shy, Disease, Fearful. Bonds: Rich. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Solomon Warwick, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)7 (-2) 12 (+1)8 (-1)
Skills Persuasion +1, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Deep blue spinel (800 gp).


Social Check DCs


Nicholas Trollope, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: The child of a Gardener, who enjoyed hunting, Nicholas was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Nicholas Trollope, Male Human Aristocrat 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Terran, Halfling, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 12000 sp. Amber (130 gp). Azurite (8 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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