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NPC Generator

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Advanced [show]


Bertram Blackwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. He has gleaming, smiling brown eyes.

Personality: He likes to make people angry or surprised. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Rich, Job. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Blackwood, Male Human Adept 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Dryden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long red beard with little hanging trinkets. His eyes are amber and catlike.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Artistic. Flaws: Impulsive, Insane. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Dryden, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)5 (-3) 12 (+1)14 (+2)
Skills Nature -1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1300 sp. White pearl (60 gp). Rock crystal (40 gp). Jasper (40 gp).


Social Check DCs


Charles Morley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear grey tank tops with brown pants, and a wedding ring on his left hand. He sports a flattop hair cut. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: In love, Rich. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Charles Morley, Male Human Warrior 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)18 (+4) 10 (+0)6 (-2)
Skills Deception +0, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dean Morley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy blonde hair. He has gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Dean studied abroad. His psionic abilities were realized during a raid on his village. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Professionalism, Joker, Gifted, Optimist. Bonds: Poor, Job. Occupation: Cook

Voice: Scottish accent

Attributes [hide]

Dean Morley, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theodoric Barlow, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown tunic with tan highlights, and long black pants that bunch up around his shoes. His golden hair is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Weaver, but he got bored and became a Fortune-teller. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Rich, Job, Family. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Theodoric Barlow, Male Human Rogue 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 8 (-1)14 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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