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Advanced [show]


Gilbert Cooper, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in violet turtlenecks beneath a white coat with black slacks. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Flaws: Depressed, Fearful. Bonds: Slave, Adventurer, In love. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Cooper, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 17 (+3)15 (+2)
Skills Insight +6, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Beitz, Male Human [Permalink]

Personal [hide]

Description: This northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: Ernest was raised in a hard working conservative environment. Ernest was born on a far northern forest where he grew up under the tutelage of his mother, an expert Healer. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Bonds: Poor, Immigrant, Job. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Ernest Beitz, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Hampton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Servant. He keeps his blonde hair in a pixie cut. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Servant for hire.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Immigrant. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Hampton, Male Human Ranger 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)18 (+4) 16 (+3)10 (+0)
Skills Athletics +1
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Terran, Ignan
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs


Drogo Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Blacksmith, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Bonds: Job, Poor, Adventurer, Family. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Drogo Heiser, Male Human Fighter 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 14 (+2)7 (-2)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 600 gp. White pearl (120 gp). Jade (120 gp). Jasper (50 gp). Blue quartz (7 gp).


Social Check DCs


Aldous Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green leather gloves, a green jacket, and tight pants. His hair is always cut to a buzz. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and he has a crush on the local farmer

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job, Has a crush. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Aldous Ashley, Male Human Commoner 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)18 (+4) 11 (+0)12 (+1)
Skills Acrobatics +4, Arcana +7
Senses Passive Perception 10
Languages Common, Aquan, Ignan, Gnome, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +7

Possessions: 90 pp.


Social Check DCs

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