Clerebold Fidget, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears a red shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich western family. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate.
Heward Melancon, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair is cut short. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Layabout
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Raymond Cooper, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears tan leather gloves, a tan jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His blonde hair is cut short. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the west to a Painter, Raymond learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He became a Painter soon after.
Motivation: He is content; and expand his business
Ideals: Fighting. Flaws: Mundane. Bonds: Slave, Nature, Job. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Geoffrey Adley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, and carries whips. His blonde hair is heavily combed to the left. His amber eyes lackadaisically let the world flow into them.
Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.
History: Born in the west to a Herbalist, Geoffrey learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Disciplined, Philantrophist. Bonds: Job, Adventurer. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: Red spinel (80 gp). Banded agate (13 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Clare, Male Human [Permalink]
Personal [hide]
Description: This man wears a white wide-brimmed hat and white clothes, and sports empty pouches on his belt. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Good lock.
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