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NPC Generator

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Advanced [show]


Hugh Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear white clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His fierce hazel eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast island. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor.

Ideals: Logical. Bonds: Job, Nature, Debt. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Hugh Winterbourne, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)10 (+0) 10 (+0)17 (+3)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Amber (130 gp). Rose (80 gp). 1 Simple lock. 1 Hourglass. 1 Backpack.


Social Check DCs


Trym Rowley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His moppish red hair is in a traditional bowl cut. He has a dull look in his violet eyes.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He became a Engraver soon after.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane. Bonds: Enemies, Adventurer, Job. Occupation: Engraver

Voice: French accent

Attributes [hide]

Trym Rowley, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His hair is silver, silky, and of moderate length. His eyes are a pleasant brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Rich, Military, Slave. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Anselm Marlee, Male Human Druid 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 11 (+0)8 (-1)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 50000 cp.


Social Check DCs


Ralf Braxton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears a faded coat and loose pants complete with broad hat. He wears his chestnut hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.

Motivation: A strong sense of loyalty to Human people.

Ideals: Optimist. Flaws: Addict, Racist. Bonds: Military. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Braxton, Male Human Expert 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 900 gp. Golden circlet with four aquamarines (3000 gp). Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Theobald Tindall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear red clothing when he does not wear armor. He has done his best to style his black hair to look like a famous performer. His thin eyebrows rest above his beady gray eyes.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Pacifist, Artistic. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Theobald Tindall, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 15000 cp.


Social Check DCs

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