Patrick Mori, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His tied-back hair is brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Ugly. Bonds: Family, Religious. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 20 pp. Star rose quartz (70 gp). Banded agate (13 gp). Pink pearl (90 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.
Bertram Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He carries with him a set of scythes on his belt, each one with a jet on the hilt. He has a black handlebar mustache and slicked back black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: This man loves music and to teach people music more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive, Military, Rich. Occupation: Soapmaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +7
Possessions: 900 gp. Pink pearl (120 gp). Golden yellow topaz (500 gp). Hematite (7 gp). Alexandrite (500 gp).
Gerald Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears a wide-brimmed hat to hide his balding. His eyes are likewise amber.
Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp.
Patrick Southey, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his red hair up. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Patrick lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 800 gp.
Hubert Gentry, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is cut short. He has violet eyes and a blue hat with a grey feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: When he was but 6 years old his parents immigrated from the south. In his 15th year, his parents were killed by a orcs raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. Recently the stress of being a Interpreter has made it difficult for him to sleep.
Motivation: Someone believes him a fraud.
Ideals: Athletic. Flaws: Selfish, Shy. Bonds: Immigrant, Enemies. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 5 (-3) | 13 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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