Drogo Dumph, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is matted, messy, and big. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Optimist, Pacifist. Flaws: Ugly, Disease. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Goblin, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
Possessions: 600 gp.
Trym Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears his hair in dreadlocks. His eyes are likewise green.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Fortune-teller, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: Wants to work out more often; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Peter Melancon, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man is wearing a long, black cloak. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: To unite with his brother; and regain custody of his daughter
Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Rich, Family. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Dean Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to cover his moderate length golden hair. He has a dull look in his blue eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.
History: Dean was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In the meantime he has taken over work as a Doctor and occasionally as a mercenary.
Motivation: Sabotage a competitor; and he is terrified, and will act out of fear
Flaws: Shy, Fearful. Bonds: Rich, Job, Adventurer. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Jade (110 gp). Red garnet (110 gp). Red-brown spinel (110 gp).
Manfred Crawford, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Animal Trainer. His hair is white and very short. His blue eyes are passionate and lively.
Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: To be a Marshal again; and meet up once more with his childhood friend
Ideals: Extrovert, Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 900 sp.
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