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NPC Generator

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Advanced [show]


Adelard Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is auburn, silky, and of moderate length. His fierce green eyes like to dwell on things.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and his relatives are trying to arrange a marriage

Ideals: Fighting. Bonds: Attractive, Job, Religious, Family. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Adelard Ainsley, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 2 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)12 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Wymar Beverly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is matted, messy, and big. His hazel eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and wants a kiss

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Wymar Beverly, Male Human Commoner 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Arcana +5, Deception +6
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 900 gp. White opal (400 gp). Coral (100 gp).


Social Check DCs


Randal Wesley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear grey tank tops with green pants. His chestnut hair is lengthy and is close to two feet long. His eyes are violet and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Randal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Gifted, Impeccable. Bonds: Enemies. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Randal Wesley, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Walcott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large red jacket. He has a long black beard with little hanging trinkets. His brown eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. When Alexandre reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Military. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Alexandre Walcott, Male Human Fighter 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)8 (-1) 16 (+3)16 (+3)
Skills History +2, Sleight of Hand +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Hamilton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a robe, a symbol of magic around his neck, and a trident on his belt. His skin is also unnaturally pale. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Stableman, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Ugly, Racist, Antagonistic. Bonds: Poor. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Charles Hamilton, Male Human Barbarian 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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