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Advanced [show]


Frederick Clifton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports red clothing, slightly heavier than average wear. His red hair is lengthy and is close to two feet long. He has amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.

History: He was raised in a plains tribe. A gifted student he started as a Sculptor, but he got bored and became a Tailor. He has drifted from career to career and currently works as a Tailor.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and expand his business

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Nature, Job. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Frederick Clifton, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Silver chalice with lapis lazuli gems (100 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Gomory Holton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and tan robe with the hood down. His chestnut hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gomory was born with his mother's beautiful face. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Adventurer, Has a crush. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Gomory Holton, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)19 (+4) 12 (+1)16 (+3)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Giant, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 4000 sp. Red spinel (70 gp). Fire opal (700 gp). 1 Minor magic item.


Social Check DCs


Norman Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He is portly but not overly obese. He has shaved his head bald. His eyes are green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: He got into the Farmer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He feels threatened by others; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Military, Adventurer. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Norman Sydney, Male Human Druid 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 6 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 5 (-3)16 (+3) 13 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Infernal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Gunter Garfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a brown suit. He has styled his black hair well, parting it to the left. This blue eyed northerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gunter took refuge in the large cave and found the beat up mace and armor he uses now. He left for the north, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly. Bonds: Nature, Rich, Immigrant. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Gunter Garfield, Male Human Warlock 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)12 (+1) 8 (-1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Norman Presley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze, and he perpetually has his mace ready. His auburn hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: Norman was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Presley, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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