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Advanced [show]


Everard Milton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His hair, while still mostly brown, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Human culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: Born in the north his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion.

Ideals: Justice. Flaws: Racist, Insane. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Everard Milton, Male Human Bard 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Lapis lazuli (8 gp). Tourmaline (80 gp). Lapis lazuli (8 gp).


Social Check DCs


Ernest Preston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a white vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His hair is chestnut and curly. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and a deep hatred of orcs

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Rich, Enemies. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Ernest Preston, Male Human Warlock 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Charles Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of death on his torso. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Flaws: Ugly, Insomniac, Forgetful. Bonds: Rich, Adventurer. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Charles Mori, Male Human Expert 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 17 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)17 (+3) 18 (+4)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 14
Languages Common, Halfling, Terran, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Fidget, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white cloak and cross-gartered yellow stockings. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and to protect his home

Bonds: Guardian, Immigrant, Nature, Adventurer, Religious. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Geoffrey Fidget, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)6 (-2) 11 (+0)6 (-2)
Skills Acrobatics +1, Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3 Smokesticks. 1 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Balimaar Haley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears a green collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Logical, Entrepeneur. Flaws: Shy, Mundane. Bonds: Military. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Balimaar Haley, Male Human Wizard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp. 2 Alchemist’s fire.


Social Check DCs

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