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NPC Generator

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Advanced [show]


Aldous Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. His white hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted druidic powers by his dying sister.

Motivation: Human compassion.

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Aldous Blackwood, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Nature +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of the four houses of cards around his neck, and a lance on his belt. He is an epitome of beauty. He wears a colorful flower in his blonde hair. He has several tiny amethyst earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Rich, Slave. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Dalton, Male Human Adept 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 17 (+3)6 (-2)
Skills Deception +1, History +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 2000 sp. Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Drogo Hayden, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his greatsword always slung over his shoulder. His skin is fair and his fingers are delicate and long. He has white hair. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Glassblower in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Glassblower like his mother before him.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Philantrophist. Bonds: Attractive, Job, Slave, Mentor. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Drogo Hayden, Male Human Aristocrat 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)8 (-1) 13 (+1)13 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Hale, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His blonde hair is thinning but still full. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered east to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly, Disease, PTSD. Bonds: Adventurer. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Hale, Male Human Cleric 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. Blue quartz (11 gp). Banded agate (11 gp).


Social Check DCs


Roger Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His golden hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Flaws: Shy. Bonds: Attractive, Job, Poor, Nature. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Ainsworth, Male Human Fighter 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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