Justin Merton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His white hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his hazel eyes scan people very quickly.
Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Ruler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 15000 cp. Emerald (800 gp). Deep blue spinel (500 gp). Tourmaline (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Alex Rowley, Male Human [Permalink]
Personal [hide]
Description: He wears just a blue suit. He is physically well-built. His golden hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Alex was born in the east. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Alex was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: A strong sense of loyalty to Human people; and someone believes him a fraud
Ideals: Justice, Persistence. Flaws: Racist. Bonds: Enemies. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Hunter Gracey, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long chestnut beard with little hanging trinkets. His green eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.
History: He was born several months after his mother was called into army service. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Crown-heir
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Black star sapphire (600 gp). Rich purple corundum (600 gp). Sard (60 gp).
John Law, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered monstrous two handed axe and tarnished nunchaku as well. He keeps his blonde hair in a flapper bob. His thin eyebrows rest above his beady brown eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.
History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Bellfounder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 19 (+4) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Elven, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Peridot (50 gp). Malachite (14 gp).
Rolf Rowley, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His red hair is long and unkept. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 7 years old his parents immigrated from the south. He dropped out of school before completing his studies. He became a Brewer soon after.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Ugly, Forgetful. Bonds: Job, Immigrant. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Blue sapphire (700 gp). Obsidian (14 gp). Star rose quartz (20 gp). Freshwater pearl (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!