Hunter Washington, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: This man loves music and to teach people music more than just about anything. He feeds upon the attention of others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.
Motivation: He wants to meet his childhood hero; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Interpreter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Clifton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. His red hair is matted, messy, and big. This amber eyed southerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with music.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 44 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Citrine (40 gp). Brown-green garnet (60 gp).
Gomory Graeme, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. His hair is long and black with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has hazel eyes.
Personality: Gomory wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Gomory has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is content
Ideals: Disciplined. Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 3200 sp. Silver pearl (160 gp).
Drogo Badger, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair and beard is wavy and long. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Religious. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. Violet garnet (1500 gp). Smoky quartz (70 gp). Hematite (10 gp). Deep blue spinel (1500 gp).
Solomon Whitby, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears bulky brown painted plate armor. His golden hair is lengthy. His skin is flawless and his brown eyes scan people very quickly.
Personality: Eccentric and domineering, Solomon will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Spice Merchant, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better trade route.
Motivation: He feels the way he acts is they only way to get by in the world; and a strong sense of loyalty to human people
Ideals: Extrovert, Impeccable. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 3 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 23000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
