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NPC Generator

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Advanced [show]


Hunter Redfield, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He sports white clothing, slightly heavier than average wear. His chestnut hair is smooth and relatively long. He has several tiny opal earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hunter's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Hunter Redfield, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Adam Cooper, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his chestnut hair in a flapper bob. His gray eyes peer out from beneath his deerstalker red hat.

Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adam took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy

Flaws: Depressed. Bonds: Adventurer, Rich, Nature, Enemies. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Adam Cooper, Male Human Bard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. Pink pearl (110 gp). Malachite (8 gp). Red garnet (110 gp).


Social Check DCs


Norman Hale, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and usually wears his black robe and has his greatsword always slung over his shoulder. His auburn hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Norman was born the youngest of three triplets. Norman was born on a far northern plains where he grew up under the tutelage of his mother, an expert Architect. He has been saving his money to try and buy his sister's freedom.

Motivation: To pay off his debts; and regain custody of his son

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Immigrant, Debt. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Norman Hale, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Zircon (80 gp).


Social Check DCs


Reynard Barton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. His auburn hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Disciplined, Optimist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Reynard Barton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 17000 cp. Brass mug with jade inlays (500 gp).


Social Check DCs


Odo Braxton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a lance. His auburn hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the north to a Cartwright, Odo learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up work as a Cartwright and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Ugly, PTSD. Bonds: Nature, Family, Job. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Odo Braxton, Male Human Sorcerer 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)6 (-2) 10 (+0)15 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs

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