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Advanced [show]


Godfrey Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear red tank tops with black pants. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Godfrey studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted psionic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Gifted. Flaws: Lazy, Antagonistic. Bonds: Religious. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Godfrey Copeland, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 6000 cp. Carnelian (70 gp). Jasper (70 gp). 1 Chain shirt. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Hugh Harley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy golden hair. His eyes are a pleasant violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 8 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and wants to open a new tavern

Ideals: Joker. Bonds: Religious, Immigrant, Family, Job. Occupation: Miner

Voice: German accent

Attributes [hide]

Hugh Harley, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Patrick Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tan trousers with red and green striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a necromancer, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent mother; and to protect his home

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Guardian, Mentor. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrick Hayley, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Ansley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a pickaxe. His long chestnut hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: Norman was born in the south. At a young age he loved to build and create. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Logical, Persistence. Flaws: Insomniac, Shy. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Ansley, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)12 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Henry Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a red collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He keeps his silver hair in a pixie cut. He has a tattooed face.

Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Entrepeneur. Flaws: Antagonistic, Lazy, Ugly. Bonds: Family. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Henry Dalton, Male Human Warrior 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Stealth +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs

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