Lance Benson, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. His chestnut hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Guard, who enjoyed hunting, Lance was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Emotional. Bonds: Nature, Job, Religious. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 13000 cp. Malachite (14 gp). 1 Half-Plate. 1 Half-Plate.
Dustin Reed, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His brown hair is singed and shortened. His eyes are green and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: Dustin was born in the west. At a young age he loved to build and create. A gifted student he started as a Bricklayer, but he got bored and became a Actor. He then took over the family business and is one of the better Actor for hire.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Actor
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2200 sp. 1 Antitoxin.
Chad Marlee, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Job, Rich. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp. Amber (120 gp). Peridot (30 gp).
Trym Bing, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Adventurer. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item.
Tim Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered green stockings. His brown hair is styled in orderly dreadlocks. He wears an eyepatch.
Personality: He is extraordinarily eccentric. He is harsh and unforgiving.
History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Tim's mother didn't care for him much, and the feeling was mutual. He has worked as a Priest like his mother before him.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new priest responsibilities is difficult
Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer, Job. Occupation: Priest
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 6 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 5 (-3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. Golden yellow topaz (200 gp). Tiger eye turquoise (6 gp). Alexandrite (200 gp). Freshwater pearl (6 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!