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Advanced [show]


Gerard Kirby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel costume with the symbols of his god on his torso. He wears his chestnut hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Gerard Kirby, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Odo Southey, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his shortbow ready. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted from career to career and currently works as a Weaver.

Motivation: He uses money and sex appeal to get what he needs; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job, Attractive. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Odo Southey, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dean Woods, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is physically well-built. His golden hair is cut short with large spiked bangs in the front. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother

Ideals: Fighting. Flaws: Addict, Insomniac. Bonds: Attractive, Poor. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Dean Woods, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp.


Social Check DCs


Charles Milton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy golden hair. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Bellfounder, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Poor, Military. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Charles Milton, Male Human Paladin 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1600 gp. Large well-done wool tapestry (200 gp). Carved bone or ivory statuette (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a top hat to cover his moderate length black hair. His blue unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: Gomory was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and he has a crush on the local layabout

Ideals: Joker, Persistence. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Gomory Colby, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. Black opal (600 gp).


Social Check DCs

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