Trey Rayden, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to cover his moderate length red hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich southern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Selfish, Racist. Bonds: Rich. Occupation: Spy
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. Jade (100 gp). Chrysoberyl (100 gp).
Thomas Deighton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large green jacket, and is pretty ugly. He keeps his long brown hair kept up in a rat tail. His brown eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Thomas studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge
Ideals: Gifted. Flaws: Ugly, Disease, Greedy. Bonds: Enemies, Religious. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item.
Raymond Hackney, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tight fitting white shirt and pants. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep
Flaws: Ugly, Racist, Selfish, Disease, Insomniac. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Golden yellow topaz (600 gp). Red spinel (120 gp). 7 Acid flasks. 1 Holy water. 4 Smokesticks.
Robert Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his longbow. He carries with him a set of longbows on his belt, each one with a amber on the hilt. He has wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he wants to get laid
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 43 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Chrysoberyl (40 gp). Amethyst (40 gp). Star rose quartz (50 gp). 1 Minor magic item.
Roger Mitchell, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a black cloak and cross-gartered green stockings and is in decent physical shape. His white hair is greasy and uncared for. His ears are large.
Personality: Eccentric and domineering, Roger will drive conversation. He is able to make almost anything out of random pieces of junk.
History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He seems to be bored by most things; and to share knowledge with the world
Ideals: Extrovert, Gifted, Justice. Flaws: Ugly, PTSD. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 27 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

