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Advanced [show]


Charles Yeardley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: A rival would like him out of the picture; and he's in love

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Charles Yeardley, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 10 (+0)18 (+4)
Skills Athletics +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. He has no hair. His fierce violet eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to get laid; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Adventurer, Mentor, Has a crush. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Gerald Everly, Male Human Wizard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his white hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast plains. Cursed with unlife at a very young age, Tim has worked very hard to control his curse. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Logical. Flaws: Sensitive, Disease. Bonds: Poor, Nature. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Tim Thackeray, Male Human Commoner 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Reynard Stapleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears brown cloth garments or leather armor. His silver hair is thinning but still full. He has hazel eyes and a brown hat with a red feather.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Poor, Religious. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Reynard Stapleton, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)8 (-1) 12 (+1)12 (+1)
Skills Athletics +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: Deep blue spinel (300 gp).


Social Check DCs


Gilbert Oakley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky tan painted plate armor, he is not a threatening figure. His blonde hair is singed and shortened. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Ugly, Depressed, Impulsive, PTSD. Bonds: Adventurer. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Gilbert Oakley, Male Human Warrior 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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