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NPC Generator

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Advanced [show]


Drogo Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His auburn hair is matted, messy, and big. His green eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Dilettante business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Racist, PTSD. Bonds: Job. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Cooper, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Hugh Ashton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses like a well dressed Layabout does. He is tall, broad shouldered and powerfully built. His auburn hair is smooth and relatively long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Hugh has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Job, Rich. Occupation: Layabout

Voice: German accent

Attributes [hide]

Hugh Ashton, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)9 (-1) 4 (-3)14 (+2)
Skills Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Racist. Bonds: Religious, Military, Rich. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Gracey, Male Human Druid 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 14 (+2)17 (+3)
Skills Athletics +5, Deception +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Huxley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Artistic, Gifted. Flaws: Hedonist, Addict. Bonds: Adventurer. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Simon Huxley, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 13 (+1)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Malachite (4 gp). Azurite (4 gp). Jet (150 gp). 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Climber’s kit.


Social Check DCs


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear grey clothing when he does not wear armor. He keeps his brown hair in a flapper bob. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not trust anyone and sleeps with one eye open.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Insomniac. Bonds: Military, Adventurer, Job. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Altham, Male Human Sorcerer 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 9 (-1)7 (-2)
Skills Athletics +3, Nature +5
Senses Passive Perception 9
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 600 gp. Amber (150 gp). Lapis lazuli (7 gp). Jade (150 gp). Onyx (70 gp). 1 Minor magic item.


Social Check DCs

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