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NPC Generator

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Advanced [show]


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of death around his neck, and a club on his belt. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Peter's homeland. Peter decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Immigrant, Religious, Nature. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Peter Copeland, Male Human Cleric 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 70000 cp. Coral (120 gp). Zircon (80 gp). Fiery yellow corundum (1300 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin pastel vertical stripes and red pants, and carries greatswords. His black hair is singed and shortened. He has amber eyes and a brown hat with a pastel feather.

Personality: He has always had a great fascination with Human culture. A true patriot, Theobald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Military, Mentor. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Theobald Ansley, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Royston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black tunic with white highlights, and long violet pants that bunch up around his shoes. His golden hair is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Conrad is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Dyer and found it very stressful. He struck the Dyer job and began his own company from there.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Antagonistic, Depressed. Bonds: Mentor, Job. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Conrad Royston, Male Human Barbarian 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 62 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 11 (+0)6 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 7000 sp. Bloodstone (70 gp). White opal (1300 gp).


Social Check DCs


Trym Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his lance. He is physically well-built. His auburn hair and beard is wavy and long. His eyes, though not visible through his cowl, are gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Passionate, Entrepeneur. Bonds: Rich, Military. Occupation: Architect

Voice: French accent

Attributes [hide]

Trym Langdon, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Heward Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and red workpants. His shirt is violet, and he wears a heavy red leather apron most of the time. He wears a top hat to hide his balding. His blue eyes dart from person to person.

Personality: This man loves poetry and to teach people poetry more than just about anything. He feeds upon the attention of others.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He has never given up on his poetry dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Artistic. Bonds: Poor, Attractive, Nature, Slave. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Heward Hadlee, Male Human Cleric 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)7 (-2) 15 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp.


Social Check DCs

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