William Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his black robe and has his mace always slung over his shoulder. His hair is blonde and curly. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 10 years.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Justice. Bonds: Job, Nature, Adventurer. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp.
Rolf Home, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered blue stockings. He carries with him a set of daggers on his belt, each one with a jet on the hilt. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born several months after his father was called into army service. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Extrovert. Flaws: Insomniac. Bonds: Immigrant, Military. Occupation: Healer
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 3 Tanglefoot bags. 2 Antitoxin. 3 Tanglefoot bags.
Wymar Shirley, Male Human [Permalink]
Personal [hide]
Description: This northern man wears tan leather gloves, a tan jacket, and tight pants. His clothes are grease stained in places. His auburn hair is heavily combed to the right. His face is scarred and worn.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a Jeweler, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his absent father
Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 100 gp.
Justin Tattersall, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and dresses well, typically a more casual-formal manner. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.
History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Attractive, Rich. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. Blue quartz (16 gp). Citrine (20 gp). Blue star sapphire (1000 gp). 1 Minor magic item.
Theodoric Easton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he typically wears pastel cloth garments or leather armor. His small hat is riddled with cuts and holes. He wears an eyepatch.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Bookbinder
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
