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NPC Generator

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Advanced [show]


Anselm Vance, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He sports green clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy. This gray eyed westerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He became a Tailor soon after.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker, Persistence. Bonds: Slave, Mentor, Job. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Vance, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 18 (+4)10 (+0)
Skills Acrobatics +0, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +6

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Diggory Axton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Tanner uniform. He is bald on top and has large silver tufts of hair around his ears. His eyes are green and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: He got into the Tanner business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist, Justice, Logical. Flaws: Ugly. Bonds: Job. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Diggory Axton, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Kendall, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He is portly but not overly obese. He wears a colorful flower in his red hair. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Ploughman, Gomory learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Kendall, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Terran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 9000 cp. 1 Chain shirt.


Social Check DCs


Simon Barton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. He sports a long auburn beard, and similarly colored long hair. His gray eyes are passionate and lively.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: When he was but 6 years old his parents immigrated from the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Mentor, Job. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Simon Barton, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wymar Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful brothel owner made him what he is. A gifted student he started as a Beggar, but he got bored and became a Spy. He now owns his own business.

Motivation: To be a Beggar again.

Flaws: Ugly, Disease, Insane. Bonds: Job, Mentor. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Wymar Shelly, Male Human Warrior 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 9 (-1)12 (+1) 17 (+3)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple -1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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