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Advanced [show]


John Abram, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His eyes are brown and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Shipwright and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Flaws: Addict. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

John Abram, Male Human Paladin 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Persuasion +2, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 3000 sp. Alexandrite (900 gp). Rhodochrosite (9 gp). 1 Antitoxin. 3 Smokesticks.


Social Check DCs


John Cotton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a black armored body suit, with a simple red line shooting up and back down. His golden hair is knotted and matted. He has blue eyes and a black hat with a red feather.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He works hard and plays hard.

History: John hails from a village terrorized by orcs. He married young, but lost his spouse to orcs. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he wants to get laid

Flaws: Hedonist, Depressed. Bonds: Enemies, Has a crush. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

John Cotton, Male Human Warlock 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 5 (-3)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Black opal (1100 gp). Silver pearl (70 gp).


Social Check DCs


Kyle Middleton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. His red hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: Human compassion; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist, Racist. Bonds: Rich, Has a crush. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Middleton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Zircon (50 gp). Black opal (500 gp). Tourmaline (90 gp). Jade (90 gp).


Social Check DCs


Gerald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy blue pantaloons and a grey scarf. He sports a flattop hair cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Gerald Hadleigh, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Aldous Reid, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears just a grey suit, and his gloved hand is found clutching a monstrous two handed axe. His hair is white and very short. His eyes are a pleasant amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aldous Reid, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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