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NPC Generator

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Advanced [show]


Hugh Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered mace and tarnished longbow as well. His tied-back hair is white. His gray eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Hugh took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Professionalism, Gifted. Bonds: Mentor. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Hugh Clapham, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 14 (+2)7 (-2)
Skills Persuasion +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shipwright uniform. He is physically well-built. His brown hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to end his boredom

Ideals: Persistence. Flaws: Addict, Mundane, Ugly. Bonds: Job. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Ernest Van Es, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)10 (+0) 12 (+1)16 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Impulsive. Bonds: Rich, Religious, Mentor. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Northcott, Male Human Ranger 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs


Kody Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears bulky black painted plate armor. His left hand appears badly burned and disfigured. His auburn hair is braided into rings. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and wants to open a new tavern

Flaws: Addict, Impulsive, Disease. Bonds: Job. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Kody Watson, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)14 (+2) 10 (+0)5 (-3)
Skills Acrobatics +0, Performance -1
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a simple grey robe with brown stripes complete with hood. His brown hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Odo was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Spice Merchant.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Ideals: Optimist. Flaws: Insane. Bonds: Family, Job, Immigrant. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Odo Cooper, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Jet (40 gp). Tiger eye turquoise (14 gp). Deep blue spinel (200 gp).


Social Check DCs

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