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Advanced [show]


Thomas Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is braided into rings. His eyes, though not visible through his cowl, are gray.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Fidget, Male Human Cleric 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 5 (-3)10 (+0)
Skills Animal Handling +0, Investigation +4
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Frederick Hayley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple white robe with black stripes complete with hood. His hair is cut close to his head. His eyes are a pleasant brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to have a good time and be beloved

Ideals: Optimist, Justice, Gifted. Bonds: Mentor. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Frederick Hayley, Male Human Warrior 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 60 pp. Onyx (50 gp). Rose (50 gp). Zircon (50 gp). Carnelian (50 gp).


Social Check DCs


Anselm Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. He sports a long black beard, and similarly colored long hair. His eyes are a pleasant hazel.

Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Religious, Mentor, Immigrant. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Anselm Hadlee, Male Human Rogue 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 30000 cp. Red garnet (80 gp). Black pearl (1500 gp). Onyx (70 gp).


Social Check DCs


Gerard Stapleton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal music training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father.

Ideals: Artistic. Bonds: Attractive, Family, Mentor. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Gerard Stapleton, Male Human Wizard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Infernal
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Coombs, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His skin is also unnaturally pale. He has red hair. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He takes great joy in being the best Animal Trainer in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Laborer, but he got bored and became a Animal Trainer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Job. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Alexandre Coombs, Male Human Paladin 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 14 (+2)18 (+4)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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