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Advanced [show]


Dean Blankley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and carries rapiers. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His fierce green eyes like to dwell on things.

Personality: Dean wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Dean was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Persistence. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Dean Blankley, Male Human Adept 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Simple lock. 1 Silk rope. 1 Superior lock.


Social Check DCs


Tim Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries axes. He sports a long blonde beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Tim Hayes, Male Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Henry Blyth, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in tan turtlenecks beneath a red coat with green slacks, he is not a threatening figure. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are gray and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Slave Trader business at a young age. Henry was born on a far southern mountains where he grew up under the tutelage of his father, an expert Slave Trader. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Antagonistic, Shy. Bonds: Job, Immigrant, Rich. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Henry Blyth, Male Human Bard 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp. Chrysoberyl (130 gp).


Social Check DCs


John Harrington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing the road beaten gear of a warrior, marred by beers. He has moderate length red hair. He has gleaming, smiling gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting, Professionalism, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

John Harrington, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Gold and topaz bottle stopper cork (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Adelard Marston, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of hammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Adelard Marston, Male Human Wizard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp. Star rose quartz (60 gp). Chrysoberyl (80 gp). 1 Minor magic item.


Social Check DCs

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